Vendor: Asmodee
Product Type : Board Games
Little Big Fish is a tactical game for two players who compete to capture five fish first.
To set up, each player has three little fish in the first line of an empty sea tile, with the board being comprised of four boards pushed together to form a square. To become bigger, fish must eat plankton. When you move to a space where there is a fish of the same size or smaller than you, you capture it. Small fish are fast but vulnerable; they can capture small fish but can be captured by any fish, and they are the only ones that can go through shipwrecks. Medium fish can capture small and medium fish, and they can't go through shipwrecks. Big fish can capture fish of any size, and they can't go through shipwrecks.
On a turn, you move one of your fish two spaces or two of your fish one space each. Fish can move orthogonally, and you must resolve the action of a space before taking your second move. Move into a space with plankton, and your fish grows in size; land on a birth space, and you add a little fish from your reserve to the board. The shipwreck serves as a tunnel for small fish, and the "?" space makes you draw a tile, take its action, then discard it. You might rotate part of the board, put a fisherman to work, or have an unexpected birth. Race to eat five fish first.
Unopened games, sealed magic product, Warhammer product, and D&D product can be returned or exchanged with a valid receipt within 60 days of purchase.
Used books are non-refundable
Magic Singles are non-refundable.
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
'Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
'Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
'Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
'Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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