Vendor: Lions Rampant Imports
Product Type : Board Games
Gargamel, the evil sorcerer, has discovered the Smurfs’ secret village and they had to flee to the forest. It’s up to you to help them rebuild their mushroom village from scratch! But watch out for Gargamel, the infamous Howlibird and his sneaky cat Azrael, are hot on your tail and will stop at nothing to uncover your new location. To succeed, you’ll need to work together as a team, collecting resources, building inventions, and locating missing Smurfs to help rebuild mushroom houses. The Smurfs look alike, but each has a unique set of skills that you must use strategically to outsmart Gargamel and his minions.
Components:
- 1 Main Board
- 16 Gargamel Cards
- 1 Danger Die
- 1 Mega Danger Die
- 1 Azrael Die
- 8 Mushroom Houses
- 10 Smurf meeples
- 20 Smurfberries tokens
- 20 Wood tokens
- 20 Rock tokens
- 24 Invention cards
- 10 Cake Cards
- 36 Smurf cards
- 1 Gargamel Standee
- 1 Azrael Standee
- 1 Howliee Bird Tile
Unopened games, sealed magic product, Warhammer product, and D&D product can be returned or exchanged with a valid receipt within 60 days of purchase.
Used books are non-refundable
Magic Singles are non-refundable.
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
'Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
'Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
'Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
'Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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