Vendor: Pandora's Boox
Product Type : Books
A tesseract is a four-dimensional equivalent of a cube, or a hypercube, having sixteen corners. A tesseract was more than what it seemed, had more surfaces than you first thought, and had a depth that changed depending on how you looked at it.
In reading the many submissions we found that there were tales of Wendigo, werewolves, vampires and a host of reanimated dead, though not all of them zombies. There were gentle tales of transformation and other terrors of madness and encountering the demons we know and fear. Character faced the trials of space and the spaces within.
And indeed, from Canada’s inland border with the US, to the warmer Pacific waters, to the chilly depths of the Maritime Atlantic, and the mysterious tundra of the North, these are the reaches of Canada’s geography. But the mindset of Canada’s writers stretches farther. Tesseracts 17 is rich with tales about people: there are housewives and men who find themselves in unusual and terrifying circumstances, children who deal with the transformations of their lives and their worlds, potters, keepers of light, wine reviewers, out-of-work graduates, pilots, apprentice chefs, writers, yak herders, dead actors, game leaders, and those who just have a job to do.
Unopened games, sealed magic product, Warhammer product, and D&D product can be returned or exchanged with a valid receipt within 60 days of purchase.
Used books are non-refundable
Magic Singles are non-refundable.
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
'Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
'Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
'Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
'Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
'