Vendor: Pandora's Boox
Product Type : Books
Hay-men, mommets, tattie bogles, kakashi, tao-tao—whether formed of straw or other materials, the tradition of scarecrows is pervasive in farming cultures around the world. The scarecrow serves as decoy, proxy, and effigy—human but not human. We create them in our image and ask them to protect our crops and by extension our very survival, but we refrain from giving them the things a creation might crave—souls, brains, free-will, love. In Scarecrow, fifteen authors of speculative fiction explore what such creatures might do to gain the things they need or, more dangerously, think they want.
Within these pages, ancient enemies join together to destroy a mad mommet, a scarecrow who is a crow protects solar fields and stores long-lost family secrets, a woman falls in love with a scarecrow, and another becomes one. Encounter scarecrows made of straw, imagination, memory, and robotics while being spirited to Oz, mythological Japan, other planets, and a neighbor’s back garden. After experiencing this book, you’ll never look at a hay-man the same.
Featuring all new work by Jane Yolen, Andrew Bud Adams, Laura Blackwood, Amanda Block, Scott Burtness, Amanda C. Davis, Megan Fennell, Kim Goldberg, Katherine Marzinsky, Craig Pay, Sara Puls, Holly Schofield, Virginia Carraway Stark, Laura VanArendonk Baugh, and Kristina Wojtaszek.
Unopened games, sealed magic product, Warhammer product, and D&D product can be returned or exchanged with a valid receipt within 60 days of purchase.
Used books are non-refundable
Magic Singles are non-refundable.
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
'Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
'Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
'Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
'Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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