Vendor: Universal
Product Type : Board Games
Players: 2 - 6 • Playing Time: 60 - 90 • Age: 14+
Blankenburg is back! The classic game of bidding and building returns with a new, second edition. A new count has arrived to oversee the tiny hamlet of Blankenburg. Two to six players compete to build up the town and earn prestige in the eyes of the count. Do you have what is takes to become the master builder and earn the key to the city? Featuring the novel citizen track, you need to pay attention not just to what you build, but for whom you are building. Each citizen has different interests and will stay at different structures. Only by catering to the citizens of the town will you ensure a steady stream of silver with which to build.
Second edition improvements include:
CLARITY
- New rulebook, both easier to learn the game, and some balance adjustment in the rules
ACCESSIBILITY
- Structure cards changed from color blocks to symbols for resources
- Structure cards shifted to district symbols for placement
- Board includes district symbols on build spots
BALANCE
- Castle and Cathedral power adjusted in line with cost
- Wench added to starting citizens for better early structure income allocation
- A number of minor rules changes in revised rulebook
FEEDBACK DRIVEN
- Player aid added to the back of player screens
- Multiple silver denominations now available
Unopened games, sealed magic product, Warhammer product, and D&D product can be returned or exchanged with a valid receipt within 60 days of purchase.
Used books are non-refundable
Magic Singles are non-refundable.
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
'Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
'Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
'Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
'Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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