Vendor: Pandora's Boox
Product Type :
The Doodle Realms is a splintered universe whose creation - including art and storytelling - begin the mind of a 10-year-old boy. Now, after nearly a decade of further crafting, you can experience this universe through the wild card-game combat of Overlords: In Training!
You take on the roles of aspirant Overlords. Attack other players via the Fighters you've acquired, hunt the Giants Deep for Crystalline to boost your options, protect your bases from destruction, and prepare to duel against the Boss himself, Mike!
Contents:
1 Rules Booklet
1 Universe Booklet
5 Neoprene Playmats
188 Cards
1 Double-sized Boss Card
2 Token SheetsAges: 12+
Players: 2-5
Game Length: 30-40 minutes
Unopened games, sealed magic product, Warhammer product, and D&D product can be returned or exchanged with a valid receipt within 60 days of purchase.
Used books are non-refundable
Magic Singles are non-refundable.
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
'Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
'Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
'Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
'Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
'