Vendor: Universal
Product Type : Board Games
A fast-paced card and dice game that will have you and your friends slaying monsters, recruiting citizens, and expanding your domain.
Valeria: Card Kingdoms is a tableau-building game for 1-5 players and will feel familiar to deck-building fans. The cards you buy can work for you on your turn and on all the other player turns, as well. On your turn, roll two dice and activate citizen cards with the result of each individual die and the sum of both dice. All players harvest resources at the same time. After you take your two actions, pass the dice. The player with the most victory points at the end, wins the game.
The aim of Valeria: Card Kingdoms is to become the next king of Valeria by having the most Victory Points at the game’s end. Points are gained by slaying monsters and buying domains. Additionally, your secret duke is revealed at the end of the game to accumulate more point according to your goal. The game ends immediately after all monsters are killed, or all domains are purchased, or when 2 (two) times the amount of players worth of stacks are taken from the center play area.
The game is played over a series of rounds. Each round follows the same pattern:
Contents:
Unopened games, sealed magic product, Warhammer product, and D&D product can be returned or exchanged with a valid receipt within 60 days of purchase.
Used books are non-refundable
Magic Singles are non-refundable.
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
'Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
'Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
'Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
'Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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