Vendor: Games Workshop
Product Type : Books
The Alpha Legion are devious beyond measure, but deceit is a double-edged sword. As the Indomitus Crusade pushes into the far reaches of the Ultima Segmentum, and Solomon Akurra and his warband the Serpent’s Teeth encounter the feared Primaris Marines, the Alpha Legion is faced with a choice – fade into the shadows, or adapt and strike back.
Solomon intends to take the title of Harrowmaster and bind together the feuding heads of the hydra that make up his Legion, but his allies are disparate and unproven, and his enemies march with the might of the Imperium at their back. Much is not as it seems, and the odds are stacked against the sons of Alpharius… but Solomon is armed with a weapon the Imperium cannot ignore: the truth.
Unopened games, sealed magic product, Warhammer product, and D&D product can be returned or exchanged with a valid receipt within 60 days of purchase.
Used books are non-refundable
Magic Singles are non-refundable.
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
'Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
'Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
'Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
'Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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