The Great Wall is a new asymmetric worker/soldier placement game with engine building themes and a twist in form of a constantly attacking AI (Mongolian Horde) that requires players to sometimes co...
ADULTS ONLY: This game contains mature content and is designed for ages 17+. NOT intended for children. Trust us.
WHAT’S INSIDE: 180 cards to be added to the main game
The New Phone, Who Dis? Card Game is the 100% offline, text message party game where you compete with friends to create the funniest text message thread. Pair hilarious texts and replies to impress...
Start your Magic: The Gathering journey on solid foundations with Learn To Play playmats, designed to guide beginners on the basics of gameplay! These playmats feature guides for card placement, ga...
Officially licensed plush Gamer Pouch for Magic: The Gathering
Zippered center pocket holds 7+ standard sized dice
Includes carabiner style hook
Measures approximately six inches tall
45 Reusable Dry Erase Playing Cards with a box
Poker Size (2.5" x 3.5")
LAMINATE FINISH: perfect for dry or wet erase markers
UNLIMITED USES: flash cards, study guides, classroom aides, sketch ide...
Could it be linked to the disappearance of a power hungry druid, years ago? Venture into an ancient glade, risk the wrath of the owlbear, and find out for yourself...Inside this box is everything y...
Many unfortunate souls have suffered the wasting chill of its ethereal hospitality. Inside this box is everything you need to run epic roleplaying encounters with a pestilent Wraith, with minimal e...
Innistrad Remastered Launch Party Draft Jan 25
Magic: The Gathering
Tournament
2025-01-25
13:00:00
Join us for the Innistrad Remastered Launch as we draft some of the nostalgic cards from Innistr...
Rebirth is a new evolution of the DC Deck-Building Game, breaking fresh ground by adding linked Campaign Scenarios, character progression, and movement between iconic locations from the DC Universe...
Every adventure needs a Dungeon Master to bring fantastical worlds and epic quests to life. Every Dungeon Master needs their quintessential companion - the Dungeon Master's Screen. The 2024 Dungeon...
Arcane power proliferated through the battlefield, strengthening the planeswalker’s forces while also weakening their opponents. Their vast library of spells was highly tuned with magical synergies...
Swapping his surfboard for a pirate ship, Stitch is ready to sail to your home with such riches as a Stitch – Alien Buccaneer promo card, 4 Azurite Sea booster packs, and a portfolio decked out wit...
Stitched Edge Playmats featuring popular Magic: The Gathering artwork. Made with a soft fabric top to reduce damage to cards during play and a non-slip rubber backing to keep the playmat from shift...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '