In the game Azul, players take turns drafting colored tiles from suppliers to their player board. Later in the round, players score points based on how they've placed their tiles to decorate the pa...
TAKE THE RIGHT DECISIONS TO BRING PROSPERITY TO YOUR CIVILIZATIONo Rule one of the 7 main cities of Antiquity.o Make your civilization thrive on the military, scientific, cultural and economic aspe...
CloudAge is a strategy game from Alexander Pfister and Arno Steinwender. The award-winning authors have created a dark and dystopian world for 1 to 4 players.
Fifteen years ago, the mysterious secr...
The islands still lie beneath the dense fog. The farther you go over the island with your balloon, the more the fog lifts and you explore the breathtaking landscape.
Use the local wind skilfully to...
KeyForge: Dark Tidings is the fifth series in the KeyForge line. As always, each deck in the line contains cards from three of the seven houses included in the line, but for Dark Tidings the Dis ho...
Does life seem drab and humdrum? Let the cyclone of the ever-changing card game, Fluxx, whisk you away to a magical world of fun! Mingle with Munchkins, make new friends, and follow the Yellow Bric...
It's the most wonderful game of the year! Holidays filled with gifts, candy, friends, and good cheer will put a smile on everyone's face. Bring them all together and mix them up to create some unfo...
Gather your friends for a party – an adventuring party, that is! Set off on a classic quest with your faithful companions: the Helpful Elf, the Dwarven Warrior, the Gallant Swordsman, and, of cours...
Are you ready to conquer the earth? Martian Fluxx is a classic monster story in ever-changing card game form. It's an Invasion from the Planet Mars! The players are the Martians determined to destr...
Math Fluxx is really all about the numbers. Players use positive integers (whole numbers) in their quest to achieve mathematical Goals. But it's not just putting 4 and 2 together to "make" 42; use ...
Gloomy vaults lie under the city of lights. The catacombs of Paris swallow the light, secrets, and — apparently — also people. After the mysterious disappearance of a friend in the catacombs, playe...
Exit: The Game – The Enchanted Forest is a puzzle game modeled after escape rooms, and it includes components meant to be folded, written upon, or torn, so it's marketed as a single-use game. The ...
You are invited to be guests at a palatial mansion, but upon arrival, you find yourselves forced to take part in a macabre game. The clock is ticking, and there is not much time left to solve the ...
One murder, eight suspects. By chance, the world famous private detective Achillies Pussot happens to be on board the train - but he has been knocked out. Can you use his documents to solve the ca...
Everyone meant to use the cabin only as a shelter for the night, but come the morning the door has been secured by a combination lock, with no one knowing the combination of numbers that wil...
On an Egyptian holiday, players are visiting the highlight of the entire journey: the stone pyramids! But after rising through the narrow, labyrinthine corridors, they discover that...
KeyForge: Dark Tidings is the fifth series in the KeyForge line. As always, each deck in the line contains cards from three of the seven houses included in the line, but for Dark Tidings the Dis ho...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '