Chronicles of Crime is a cooperative game of crime investigation, mixing an app, a board game and a touch of Virtual Reality. With the same physical components (board, locations, characters and ite...
"You are Abelard Lavel, a knight sworn to King Charles VI the Beloved. You live in the city of Paris in a family mansion not far from the famous Notre Dame cathedral. Since you were a child, you ha...
Chronicles of Crime: 1900 is a stand-alone, cooperative game of crime investigation. Using Scan & Play technology to mix digital and board games, it allows for many crime investigation stories ...
Some strange things have started to happen in the small town of Redview. For weeks now, animals have been disappearing. When Wookie, Sheriff's dog, disappears as well, 6 friends get together to try...
In Dungeons & Dragons: Dungeon Scrawlers – Heroes of Undermountain, you and other adventurers are drawn together to delve into Undermountain, an immense underground of dungeons created by the M...
Watch out! The cookie monsters have stolen ten cookie jars from your neighborhood and are on the loose! Can you solve their monstrous riddles and earn the cookie jars back?
Working together o...
During a tour of a historic castle, your attention is diverted to an intriguing labyrinth in the middle of the castle’s garden. Towering walls separate it from the outside world, and as you pass th...
Fancy a ride at the fair on the ghost train? Of course — but what if this ride suddenly stops and you become trapped in the scenery? Then it's time to start working with your fellow passengers to e...
As the subjects of a medical study, the players have checked into a lab, but while they're on time at the site, no one else seems to be there — then they realize that something seems wrong here. St...
One ordinary morning a police detective rings your doorbell. He asks you to come with him — to a cabin in the woods. You instantly know its the same cabin in which the sinister riddle master...
Everyone meant to use the cabin only as a shelter for the night, but come the morning the door has been secured by a combination lock, with no one knowing the combination of numbers that wil...
On an Egyptian holiday, players are visiting the highlight of the entire journey: the stone pyramids! But after rising through the narrow, labyrinthine corridors, they discover that...
Each EXIT Advent Calendar is an EXIT game and a 24-day-long adventure in one. Each door in the calendar reveals a unique room containing an exciting new riddle. Solve one day’s riddle to determine ...
Each EXIT Advent Calendar is an EXIT game and a 24-day-long adventure in one. Each door in the calendar reveals a unique room containing an exciting new riddle. Solve one day’s riddle to determine ...
Can you solve the riddles and stop the kidnapping before it’s too late?
Criminal activity is rampant in the frontier town of Fortune City, and now the sheriff has disappeared without a trace. With ...
You are invited to be guests at a palatial mansion, but upon arrival, you find yourselves forced to take part in a macabre game. The clock is ticking, and there is not much time left to solve the ...
Gloomy vaults lie under the city of lights. The catacombs of Paris swallow the light, secrets, and — apparently — also people. After the mysterious disappearance of a friend in the catacombs, playe...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '